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   Push buttons execute activities similar to function keys with the
   difference that Push buttons are more evident on screen. The activation of
   an object or the execution of a function is associated to the selection of
   a Push button.

   To each Push button, an activation condition can be associated. In the
   final application, the activation condition is verified upon selection of
   the Push button, and only if the condition yields true, the associated
   event is executed.

   Within the properties environment activated by the Ctrl-Enter key,
   there are two properties that are particularly important, namely
   Executor type and Function.

   If the Executor type parameter is set to Object, the executor
   method of one of the objects must be entered. In this case, it is
   sufficient to type the object's name. When editing the Function
   option, the F7 key can be used to obtain a list filtered by object
   type.

   In case that the Executor type is set to Function, the name of a
   Clipper or user defined function must be entered.

   For more information about the Function parameters, consult the
   On-Line help (key F1).

   The number of Push buttons that can be contained in a mask is only limited
   by the space on the desktop, and their position in the data entry frame is
   free. Push buttons are selected, in the generated application, by using
   the Tab, Shift-Tab or the hotkey. The cursor highlight will move
   in the same order (tabstop) in which the buttons have been created on the
   form. This can eventually be modified with the Alt-F7 key.
    The F3 key allows for moving the Push button into a different
   location on the Form, and can be resized by using the F4 key. The text
   within it will then be automatically centered.

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