Retro video games delivered to your door every month!
Click above to get retro games delivered to your door ever month!
X-Hacker.org- SuperLib 3.50 - function makebox() http://www.X-Hacker.org [<<Previous Entry] [^^Up^^] [Next Entry>>] [Menu] [About The Guide]
 FUNCTION MAKEBOX()

  Short:
  ------
  MAKEBOX() Draws a box on the screen and returns saved screen

  Returns:
  --------
  <cScreen> => string containing underlying screen &
  colors

  Syntax:
  -------
  MAKEBOX(nTop,nLeft,nbottom,nRight,[cColor],[nShadowPos])

  Description:
  ------------
  Draws a box at screen coordinates <nTop..nRight> and
  returns a string containing the underlying screen and previous color.
  Box will explode or not based on the setting of SLS_XPLODE().

  Default color is setcolor(). Default shadow position
  is the setting in SLS_SHADPOS(). These may be passed as
  options . Shadow position [nShadowPos] has allowable values of
  (1,3,7,9,0) to match the corner positions on the numeric keypad.
  0 is no shadow. [cColor] is a valid color string or variable.

  Examples:
  ---------

   cBox := MAKEBOX(5,5,10,10)
   //draws a box at 5,5,10,10. Color is SETCOLOR().
   //shadow position is based on SLS_SHADPOS().

   cBox: = MAKEBOX(5,5,10,10,SLS_POPCOL())
   //draws a box at 5,5,10,10. Color is SLS_POPCOL().
   //shadow position is based on SLS_SHADPOS().

   cBox: = MAKEBOX(5,5,10,10,SLS_POPCOL(),9)
   //draws a box at 5,5,10,10. Color is SLS_POPCOL().
   //shadow position is 9 (upper right hand corner)

  Warnings:
  ----------
  Use only UNBOX() to remove screens stored with
  MAKEBOX().

  Notes:
  -------
  UNBOX() removes the box and restores the underlying
  screen and prior colors.

  The shadow will not be drawn if it would go off the
  edge of the screen.

  Source:
  -------
  S_MAKEB.PRG


Online resources provided by: http://www.X-Hacker.org --- NG 2 HTML conversion by Dave Pearson