Retro video games delivered to your door every month!
Click above to get retro games delivered to your door ever month!
X-Hacker.org- Watcom Debugger Guide - Norton Guide http://www.X-Hacker.org [<<Previous Entry] [^^Up^^] [Next Entry>>] [Menu] [About The Guide]

Figure 9. The Modules Window

The Modules window displays a list of the modules that make up the current
program.  To open the Modules window, choose Modules from the Code menu.

Three items are displayed for each module.  At the left, there is a button.
You can click the mouse on it to see the source or assembly associated with
the module.  This can also be accomplished by double-clicking on the module
name or cursoring to it and pressing ENTER.  Next is the module name.
 Third, if the module is contained in an executable image other than the one
being debugged, is the name of that image.

Since this window is sorted Match from the Search menu can be used to find a
module.  Choose Match from the Search menu (or press =) and begin typing the
name of the module.

Press the right mouse button to access the following pop-up menu items:


Source
    Show the source code associated with the selected module.

Assembly
    Show the assembly code associated with the selected module.

Functions
    Show the list of all functions contained in this module.

Break All
    Set a breakpoint at each function in this module.

Clear All
    Delete all breakpoints which are set at addresses with this module.
     This does not affect break-on-write break points.

Show All
    Toggle between showing all modules and just modules which were compiled
    with full debugging information (d2).  This menu item sets options on a
    per-window basis, overriding the global settings.  When you use the menu
    item to change these settings, they will not be saved between debugging
    sessions.  To change an option permanently, see
    The Window Options Dialog.

Online resources provided by: http://www.X-Hacker.org --- NG 2 HTML conversion by Dave Pearson