Retro video games delivered to your door every month!
Click above to get retro games delivered to your door ever month!
X-Hacker.org- Zortech C++ 3.0r4 - <b>msm_setgraphcur</b> http://www.X-Hacker.org [<<Previous Entry] [^^Up^^] [Next Entry>>] [Menu] [About The Guide]
msm_setgraphcur

Usage

   #include <msmouse.h>
   void msm_setgraphcur(int hotx, int hoty, int *pmasks);

Description

   Set the graphics cursor block. On entry to the function hotx and hoty
   should point to the location of the  hot spot  of cursor. Values must be
   in the range -16 through 16. Location 0,0 is the upper left corner of the
   cursor with positive values extending right and down. The variable pmasks
   should point to an array of 32 words which contain bit masks defining the
   cursor. The first 16 words define the mask, that is, which bits of the
   background  shine  through the cursor. A 1 means shine through, a 0 means
   not. The second 16 words define the bitmap of the cursor, 1 being on and
   0 being off. The cursor is 16*16, the first word forms the top row, bit
   15 forms the left-most column.






Online resources provided by: http://www.X-Hacker.org --- NG 2 HTML conversion by Dave Pearson