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fg_fillpolygon

Usage

   #include <fg.h>
   int far fg_fillpolygon(fg_color_t color, int mode, int mask,
   unsigned int vertices, const fg_coord_t *polygon,

   fg_const_pbox_t clipbox)

Description

   Fill a polygon. This requires the allocation of memory and if memory is
   exhausted will return 0. Returns non-zero if successful. Figure may be
   concave as well as convex, undefined (but relatively benign) results will
   occur with sides that cross.

Example 

   void big_triangle(void)
   {
       fg_coord_t poly[8];

       poly [0] = 0;
       poly [1] = 0;
       poly [2] = fg.displaybox [FG_X2];
       poly [3] = fg.displaybox [FG_Y2];
       poly [4] = fg.displaybox [FG_X2];

       poly [5] = 0;
       poly [6] = 0;
       poly [7] = 0;

       fg_fillpolygon(FG_LIGHT_WHITE, FG_MODE_SET, ~0, 3, poly,
           fg.displaybox);
   }





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